Latest Interviews

Evolve Interview – Keeping  The Monster Alive

Evolve Interview – Keeping The Monster Alive

We spoke to Chloe Skew, producer at Turtle Rock, about how the studio plans to keep its unique beast alive following Evolve’s recent launch, and the difficulties with online games’ longevity How has the studio reacted to the networking issues you’ve experienced from the alpha and beta? [After the beta],...

Latest Reviews

Latest

18 Must-Watch Indie Games

18 Must-Watch Indie Games

From the end of the world to the centre of the universe, here are the most exciting independently-developed videogames on the horizon 01. Volume Developer: Mike Bithell |...

PS3 was much, much more difficult. The high quality of data that we have being rendered on the PS4 I think is going to make an incredible difference.

Kazunori Yamauchi, creator of Gran Turismo
Who Is The New 3DS Actually For?

Who Is The New 3DS Actually For?

Console launches are usually met with excitement, but Nintendo’s latest iteration of the 3DS has inspired little enthusiasm. In light of that, we found ourselves asking… who’s actually...
10 best modern pixel art games

10 best modern pixel art games

In the days of 8/16-bit games, developers had little choice but to render their creative output in 2D pixel-art. As the 32-bit generation began, waves of polygon-heavy 3D...