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Have triple-A games lost their ‘wow factor’?

ook to the movies, and the blockbuster is dying. Check out sport, and football’s showcase Premier League isn’t what it used to be. Think about triple-A gaming, and the lustre seems to  have faded somewhat. We’re living in a period of flux; people are being drawn into the bombastic and...



Who Is The New 3DS Actually For?

Console launches are usually met with excitement, but Nintendo’s latest iteration of the 3DS has inspired little enthusiasm. In light of that, we found ourselves asking… who’s actually going to buy it? There have now been four generations of 3DS… within one generation. That doesn’t make sense, right? Nintendo has...

GTA 5 – The game that keeps on giving

Originally printed in games™ 157 When Take-Two CEO Strauss Zelnick described Grand Theft Auto V as “the gift that keeps on giving” to FOX Business in the US last April, he was referring to the way in which the game’s online micro transactions kept the money flowing to Rockstar and...

The return of the console exclusives

The third-party console exclusive is back from the dead – but why? What’s changed? And is it something that’s going to last beyond the first couple of years of PS4, Xbox One and Wii U? The age of the third-party console exclusive all but died with the last generation, with...

Why are games releasing broken?

Delays, bugs, day-one patches and broken online components: several big-budget games have launched in a compromised state recently. Why is this happening? And is it likely to change any time soon? games™ investigates… DriveClub was supposed to be one of PlayStation 4’s big hitters. Every console needs a flagship racer,...

Watch Dogs 2 will “carry on taking risks” says Ubisoft

Creating new gaming IP is a risky businesses but, with just one game to beat, surely creating a sequel to a successful debut should be easy. It shouldn’t, says Watch Dogs’ creative director Jonathan Morin What was the point of Ubisoft’s cyber-noir epic Watch Dogs? Why did creative director Jonathan...