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Motion Denied – Are Motion Controls Dead?

Once a seemingly permanent addition to the gaming landscape, motion control no longer seems to be a priority for developers. Is this a temporary setback or a terminal decline? The biggest motion control story of 2014 was not a positive one. Kinect, initially pitched as an essential part of Xbox...


Halo 5 beta – The pro gamer verdict

Not being pro gamers, we aren’t quite the most qualified people in the world to talk about the impact Halo 5 will have on the competitive multiplayer FPS scene – after all, we’ve never even come close to gaining Champion status in said genre. Scott Lussier, eSports admin at HiRez...

The Tomorrow Children – Minecraft meets Marxism

Inside the tomorrow children: Q-Games’ soviet-influenced world-builder It’s easy to see how the rise of the indie developer has happened. The longer-than-anticipated lifespan of the previous generation had grown a little too long in the tooth, all while conveyor belt game development rolled onwards forever, churning out one identikit shooter...

13 Steps To Indie Stardom

The world of the bedroom coder has returned – the last few years have seen many a millionaire… well, thousandaire… created because of games made by independent teams and individuals. So it’s no surprise that chasing the bucks in the world of development has become a modern gold rush for...

Will Microsoft Kill Minecraft?

Minecraft has sold over 54 million copies, been downloaded over 100 million times and generated an untrackable amount of revenue in licensed goods and merchandise. It’s almost impossible to put a price on… almost. Earlier this year, Microsoft and developer Mojang announced that the studio had been bought – its...

14 Gaming Firsts – The pioneers of video gaming

We look back at the pioneering developments in games history, Left in the shadow of their successful peers 1st Videogame – OXO (1952) Though there had been precursors which used computer technology to play games, OXO is the first game to draw graphics on an electronic monitor as is fundamentally...