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	<title>Videogames Magazine - gamesTM - Official Website &#187; Magazine Issues</title>
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	<link>http://www.gamestm.co.uk</link>
	<description>The multi award-winning MULTIFORMAT games magazine</description>
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		<title>games™ Issue 118</title>
		<link>http://www.gamestm.co.uk/magazine-issues/games%e2%84%a2-issue-118/</link>
		<comments>http://www.gamestm.co.uk/magazine-issues/games%e2%84%a2-issue-118/#comments</comments>
		<pubDate>Thu, 19 Jan 2012 10:16:01 +0000</pubDate>
		<dc:creator>Luke Albigés</dc:creator>
				<category><![CDATA[Magazine Issues]]></category>
		<category><![CDATA[Best Consoles]]></category>
		<category><![CDATA[hitman absolution]]></category>
		<category><![CDATA[PS Vita]]></category>
		<category><![CDATA[Resident Evil]]></category>
		<category><![CDATA[Soulcalibur V]]></category>

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		<description><![CDATA[Hitman star Agent 47 sneaks onto the cover this month, with an in-depth feature on Absolution joined by a PS Vita launch round-up and the results of our Greatest Games Machines Ever reader poll.


Related posts:<ol><li><a href='http://www.gamestm.co.uk/magazine-issues/games%e2%84%a2-issue-117/' rel='bookmark' title='Permanent Link: games™ Issue 117'>games™ Issue 117</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<!--GTM118-229x300--><p><a href="http://www.gamestm.co.uk/wp-content/uploads/2012/01/GTM118.jpg"><img class="alignright size-medium wp-image-5027" title="GTM118" src="http://www.gamestm.co.uk/wp-content/uploads/2012/01/GTM118-229x300.jpg" alt="games™ Issue 118" width="229" height="300" /></a><br />
<strong>FEATURES</strong><br />
Hitman Absolution<br />
IO Interactive&#8217;s new game has upset many of the series&#8217; hardcore fans. We talk to the developer about how much has actually changed.<br />
<br />
PlayStation Vita<br />
With the arrival of the PS Vita only weeks away, we look ahead to the launch line-up and beyond for Sony’s latest handheld.<br />
<br />
Darksiders II<br />
Vigil Games opens its crypt to games™ to talk about how it is expanding the Darksiders universe for an unusual videogame sequel.<br />
<br />
Originality Is Dead<br />
We investigate the risk taken by developers creating new intellectual properties, and talk to some of this generation’s winners and losers.<br />
<br />
The Greatest Games Machine Of All Time<br />
games™ collaborates with you, the reader, to determine which are the best computers and consoles to ever be released.<br />
<br />
<strong>REVIEWS</strong><br />
The definitive verdicts on the biggest games, including…<br />
SoulCalibur V<br />
Resident Evil Revelations<br />
Infinity Blade II<br />
Minecraft<br />
Serious Sam: BFE<br />
Darkstar<br />
Assassin’s Creed Recollection<br />
Afterfall: Insanity<br />
Super Pokémon Rumble<br />
Trine 2<br />
The Lord Of The Rings: War In The North<br />
Corpse Party<br />
James Noir’s Hollywood Crimes<br />
Ace Combat: Assault Horizon Legacy<br />
Boom Street<br />
<br />
<strong>PREVIEWS</strong><br />
The gaming future laid bare, with first looks and updates on…<br />
Ridge Racer Unbounded<br />
Metal Gear Rising: Revengeance<br />
Binary Domain<br />
Dirt Showdown<br />
Mass Effect 3<br />
Skullgirls<br />
Kingdom Hearts 3D: Dream Drop Distance<br />
Lollipop Chainsaw<br />
and many, many more…<br />
<br />
<strong>RETRO</strong><br />
Behind The Scenes<br />
With Dizzy: Prince Of The Yolkfolk making a recent comeback on iOS, we speak to everyone involved in both the original version and the remake.<br />
<br />
History Of Games: 1987<br />
We remember the year of the Amiga 500, the PC Engine, Maniac Mansion and Phantasy Star.<br />
<br />
Virtual Console Greats<br />
As the sun sets on the Wii’s virtual console, we run down the most essential games on the service.<br />
<br />
<em>Issue 118</em> <em>is available now from all good newsagents or online from the </em><em><a href="https://www.imagineshop.co.uk/magazines/gamestm/gamestm-issue-114.html" target="_blank">Imagine Shop</a></em><em>.</em></p>

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</ol></p>]]></content:encoded>
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		<title>games™ Issue 117</title>
		<link>http://www.gamestm.co.uk/magazine-issues/games%e2%84%a2-issue-117/</link>
		<comments>http://www.gamestm.co.uk/magazine-issues/games%e2%84%a2-issue-117/#comments</comments>
		<pubDate>Thu, 22 Dec 2011 10:49:16 +0000</pubDate>
		<dc:creator>Luke Albigés</dc:creator>
				<category><![CDATA[Magazine Issues]]></category>
		<category><![CDATA[BioShock Infinite]]></category>
		<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[DmC Devil May Cry]]></category>
		<category><![CDATA[Metal Gear Rising]]></category>
		<category><![CDATA[Soulcalibur V]]></category>

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		<description><![CDATA[<!--GTM117_small-228x300-->Metal Gear's 25th anniversary is celebrated this issue with a 17-page dissection of the franchise's past, present and future with exclusive insight from the creative forces behind it. Elsewhere, we speak to Ninja Theory and Capcom about DmC, chat to Brendan McNamara and chart the highs and lows of 2011.


Related posts:<ol><li><a href='http://www.gamestm.co.uk/magazine-issues/gamestm-issue-111/' rel='bookmark' title='Permanent Link: games™ Issue 111'>games™ Issue 111</a></li>
<li><a href='http://www.gamestm.co.uk/discuss/metal-gear-rising-revengeance-preview/' rel='bookmark' title='Permanent Link: Metal Gear Rising: Revengeance preview'>Metal Gear Rising: Revengeance preview</a></li>
<li><a href='http://www.gamestm.co.uk/magazine-issues/games%e2%84%a2-issue-118/' rel='bookmark' title='Permanent Link: games™ Issue 118'>games™ Issue 118</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<!--GTM117_small-228x300--><p><a href="http://www.gamestm.co.uk/wp-content/uploads/2011/12/GTM117_small.jpg"><img class="alignright size-medium wp-image-4876" title="GTM117_small" src="http://www.gamestm.co.uk/wp-content/uploads/2011/12/GTM117_small-228x300.jpg" alt="games™ Issue 117" width="228" height="300" /></a><strong>FEATURES</strong><br />
Metal Gear: A Complete History<br />
With Rising due in 2012, games™ looks back at the series so far with recollections and opinions from the people behind the classic stealth action franchise.</p>
<p><em>[Since the mag went to press, the reannouncement of Metal Gear Rising as Revengeance has meant that some of the information in this feature is now slightly out of date. For the most up-to-date details on Raiden's return, please check out our <a href="http://www.gamestm.co.uk/discuss/metal-gear-rising-revengeance-preview/">full preview of Metal Gear Rising: Revengeance</a>.]</em></p>
<p>Brendan McNamara<br />
We talk to the L.A. Noire head honcho about his past, present and future.</p>
<p>Soulcalibur V<br />
We speak with Project Soul and CyberConnect2 about the features and changes that will make this the definitive weapon-based fighter.</p>
<p>Blizzard Entertainment<br />
We squint through the storm to discover why 2012 could be Blizzard&#8217;s biggest year yet.</p>
<p>DmC Devil May Cry<br />
Ninja Theory and Capcom talk us through Dante&#8217;s polarising new look.</p>
<p>2011: A Retrospective<br />
It&#8217;s been an important year for videogames, so we chart the highs and lows of the last twelve months and pick out the defining moments.</p>

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					</div><p><strong>REVIEWS</strong><br />
The definitive verdicts on the biggest games, including…<br />
Mario Kart 7<br />
Need For Speed: The Run<br />
Kirby&#8217;s Adventure Wii<br />
Jurassic Park: The Game<br />
Doctor Lautrec And The Forgotten Knights<br />
PixelJunk Sidescroller<br />
Kinect: Disneyland Adventures<br />
Professor Layton And The Spectre&#8217;s Call<br />
The Legend Of Heroes: Trails In The Sky<br />
Disgaea 4: A Promise Unforgotten<br />
Mario &amp; Sonic At The London 2012 Olympic Games</p>
<p><strong>PREVIEWS</strong><br />
The gaming future laid bare, with first looks and updates on…<br />
The Secret World<br />
Rainbow 6 Patriots<br />
Uncharted: Golden Abyss<br />
The Last Story<br />
Heroes Of Ruin<br />
Unit 13<br />
NeverDead<br />
Retro City Rampage<br />
Spec Ops: The Line<br />
Persona 4: The Ultimate In Mayonaka Arena<br />
and many, many more…</p>
<p><strong>RETRO</strong><br />
Behind The Scenes<br />
We talk to Jon Hare and the team from Sensible Software about how the label was formed and look at the highs and lows of the Amiga years.</p>
<p>History Of Games: 1986<br />
A look back at the year of Arkanoid, Bubble Bobble and the NES.</p>
<p>GameGadget<br />
Blaze is hoping its new handheld will do for retro gaming what iTunes did for music. We find out how&#8230;</p>
<p><em>Issue 117</em> <em>is available now from all good newsagents or online from the </em><em><a href="https://www.imagineshop.co.uk/magazines/gamestm/gamestm-issue-114.html" target="_blank">Imagine Shop</a></em><em>.</em></p>


<p>Related posts:<ol><li><a href='http://www.gamestm.co.uk/magazine-issues/gamestm-issue-111/' rel='bookmark' title='Permanent Link: games™ Issue 111'>games™ Issue 111</a></li>
<li><a href='http://www.gamestm.co.uk/discuss/metal-gear-rising-revengeance-preview/' rel='bookmark' title='Permanent Link: Metal Gear Rising: Revengeance preview'>Metal Gear Rising: Revengeance preview</a></li>
<li><a href='http://www.gamestm.co.uk/magazine-issues/games%e2%84%a2-issue-118/' rel='bookmark' title='Permanent Link: games™ Issue 118'>games™ Issue 118</a></li>
</ol></p>]]></content:encoded>
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		</item>
		<item>
		<title>games™ Issue 116</title>
		<link>http://www.gamestm.co.uk/magazine-issues/games%e2%84%a2-issue-116/</link>
		<comments>http://www.gamestm.co.uk/magazine-issues/games%e2%84%a2-issue-116/#comments</comments>
		<pubDate>Thu, 24 Nov 2011 10:27:08 +0000</pubDate>
		<dc:creator>Luke Albigés</dc:creator>
				<category><![CDATA[Magazine Issues]]></category>
		<category><![CDATA[2012]]></category>
		<category><![CDATA[gta v]]></category>
		<category><![CDATA[halo 4]]></category>
		<category><![CDATA[naughty dog]]></category>
		<category><![CDATA[wii u]]></category>

		<guid isPermaLink="false">http://www.gamestm.co.uk/?p=4652</guid>
		<description><![CDATA[<!--GTM116_small-->Halo 4, GTA V and Wii U lead the charge as the latest issue rounds up 2012's most promising games. Elsewhere, we go behind the scenes on EA's SSX reboot and chat with Naughty Dog about the studio's past, present and future.


Related posts:<ol><li><a href='http://www.gamestm.co.uk/magazine-issues/gamestm-issue-111/' rel='bookmark' title='Permanent Link: games™ Issue 111'>games™ Issue 111</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<!--GTM116_small--><p><strong><a href="http://www.gamestm.co.uk/wp-content/uploads/2011/11/GTM116_small.jpg"><img class="alignright size-full wp-image-4654" title="games™ Issue 116" src="http://www.gamestm.co.uk/wp-content/uploads/2011/11/GTM116_small.jpg" alt="games™ Issue 116" width="298" height="390" /></a>FEATURES</strong><br />
2012 Special<br />
The biggest and most exciting games of next year come under the microscope.<br />
<br />
Naughty Dog<br />
We get the studio behind Uncharted to sit down for a chat about its past, present, future.<br />
<br />
SSX<br />
games™ wraps up warm for a behind-the-scenes look at the game set to revive an entire genre.<br />
<br />
From The Ground Up<br />
Is nostalgia all it used to be? We investigate the current trend for remakes, reboots and rebirths.<br />
<br />
<strong>REVIEWS</strong><br />
The definitive verdicts on the biggest games, including…<br />
The Elder Scrolls V: Skyrim<br />
Battlefield 3<br />
Halo: Combat Evolved Anniversary<br />
Uncharted 3: Drake&#8217;s Deception<br />
Assassin&#8217;s Creed: Revelations<br />
Batman: Arkham City<br />
Dance Central 2<br />
Shinobi<br />
Kinect Sports: Season Two<br />
Call Of Duty: Modern Warfare 3<br />
Saints Row: The Third<br />
Rayman Origins<br />
Ultimate Marvel Vs. Capcom 3<br />
Kirby Mass Attack<br />
Sonic Generations<br />
Real Steel<br />
The Adventures Of Tintin: The Secret Of The Unicorn<br />
Raving Rabbids: Alive &amp; Kicking<br />
The King Of Fighters XIII<br />
Disney Universe<br />
<br />
<strong>PREVIEWS</strong><br />
The gaming future laid bare, with first looks and updates on…<br />
Dragon&#8217;s Dogma<br />
The Darkness II<br />
Aliens: Colonial Marines<br />
Max Payne 3<br />
Prototype 2<br />
Risen 2: Dark Waters<br />
Hitman: Absolution<br />
and many, many more&#8230;<br />
<br />
<strong>RETRO</strong><br />
Behind The Scenes<br />
A fond reflection on Legacy Of Kain: Soul Reaver – one of Crystal Dynamics&#8217; finest works.<br />
<br />
History Of Games: 1985<br />
The year everyone&#8217;s favourite plumber was given his own adventure comes under the spotlight.<br />
<br />
Backtracking<br />
Think Metroid invented a genre? Think again. We dig out forerunners and peers with the same idea.<br />
<br />
<em>Issue 116</em> <em>is available now from all good newsagents or online from the </em><em><a href="https://www.imagineshop.co.uk/magazines/gamestm/gamestm-issue-114.html" target="_blank">Imagine Shop</a></em><em>.</em></p>

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<p>Related posts:<ol><li><a href='http://www.gamestm.co.uk/magazine-issues/gamestm-issue-111/' rel='bookmark' title='Permanent Link: games™ Issue 111'>games™ Issue 111</a></li>
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		</item>
		<item>
		<title>games™ Issue 115</title>
		<link>http://www.gamestm.co.uk/magazine-issues/games%e2%84%a2-issue-115/</link>
		<comments>http://www.gamestm.co.uk/magazine-issues/games%e2%84%a2-issue-115/#comments</comments>
		<pubDate>Fri, 28 Oct 2011 11:46:51 +0000</pubDate>
		<dc:creator>Luke Albigés</dc:creator>
				<category><![CDATA[Magazine Issues]]></category>
		<category><![CDATA[3DS]]></category>
		<category><![CDATA[dragon quest x]]></category>
		<category><![CDATA[Forza 4]]></category>
		<category><![CDATA[gamestm]]></category>
		<category><![CDATA[Halo]]></category>
		<category><![CDATA[magazine]]></category>
		<category><![CDATA[Mario]]></category>
		<category><![CDATA[Skyward Sword]]></category>
		<category><![CDATA[Syndicate]]></category>
		<category><![CDATA[vita]]></category>
		<category><![CDATA[Zelda]]></category>

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		<description><![CDATA[<!--GTM115-228x300-->New issue on sale now, with Nintendo's ever-cheery mascot gracing the cover in celebration of his 3DS debut in Super Mario 3D Land. Elsewhere, we look at what the next few years may hold for the Halo franchise, pit Nintendo against Sony as we analyse the handheld market's future and speak to prolific Japanese developer Level-5 about its finest achievements.


Related posts:<ol><li><a href='http://www.gamestm.co.uk/magazine-issues/games%e2%84%a2-issue-107/' rel='bookmark' title='Permanent Link: games™ Issue 107'>games™ Issue 107</a></li>
<li><a href='http://www.gamestm.co.uk/magazine-issues/games%e2%84%a2-issue-108/' rel='bookmark' title='Permanent Link: games™ Issue 108'>games™ Issue 108</a></li>
<li><a href='http://www.gamestm.co.uk/magazine-issues/gamestm-issue-110/' rel='bookmark' title='Permanent Link: gamesTM Issue 110'>gamesTM Issue 110</a></li>
<li><a href='http://www.gamestm.co.uk/magazine-issues/gamestm-issue-111/' rel='bookmark' title='Permanent Link: games™ Issue 111'>games™ Issue 111</a></li>
<li><a href='http://www.gamestm.co.uk/magazine-issues/gamestm-issue-113/' rel='bookmark' title='Permanent Link: games™ Issue 113'>games™ Issue 113</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<!--GTM115-228x300--><p><a href="http://www.gamestm.co.uk/wp-content/uploads/2011/10/GTM115.jpg"><img src="http://www.gamestm.co.uk/wp-content/uploads/2011/10/GTM115-228x300.jpg" alt="games™ Issue 115" title="GTM115" width="228" height="300" class="alignright size-medium wp-image-4384" /></a><strong>FEATURES</strong><br />
Halo 4<br />
As 343 Industries prepares to begin a new Halo trilogy, we talk to Frank O&#8217;Connor and Dan Ayoub about Master Chief&#8217;s past, present and future&#8230;</p>
<p>Level-5<br />
games™ looks at the continued rise of one of Japan&#8217;s most successful videogame developers of all time.</p>
<p>Pocket Wars<br />
It&#8217;s a 3DS versus Vita title fight – who will win? We weigh in both contenders toe-to-toe.</p>
<p>Final Fantasy XIII-2<br />
We speak to the team about the new features being added to the RPG sequel.</p>
<p><strong>REVIEWS</strong><br />
The definitive verdicts on the biggest games, including…<br />
The Legend Of Zelda: Skyward Sword<br />
Super Mario 3D Land<br />
Forza Motorsport 4<br />
Rage<br />
Ace Combat: Assault Horizon<br />
Burnout Crash!<br />
WRC2 – FIA World Rally Championship 2<br />
Trackmania 2: Canyon<br />
The Cursed Crusade<br />
The Gunstringer<br />
Renegade Ops<br />
Bloodrayne: Betrayal<br />
X-Men: Destiny<br />
Skydrift<br />
DoDonPachi Resurrection<br />
LeedMees<br />
Worms Crazy Golf<br />
Sesame Street: Once Upon A Monster<br />
FIFA 12 (online)</p>

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					</div><p><strong>PREVIEWS</strong><br />
The gaming future laid bare, with first looks and updates on…<br />
Assassin&#8217;s Creed: Revelations<br />
Syndicate<br />
Resident Evil Revelations<br />
Ultimate Marvel Vs. Capcom 3<br />
Dragon Quest X: Rise Of The Five Tribes Online<br />
Sine Mora<br />
Theatrhythm: Final Fantasy<br />
Saints Row: The Third<br />
Kingdoms Of Amalur: Reckoning<br />
Final Fantasy XIII-2<br />
Rayman Origins<br />
Street Fighter X Tekken<br />
and many more…</p>
<p><strong>RETRO</strong><br />
Behind The Scenes: Police Quest<br />
We talk to former police officer Jim Walls about the development of Sierra On-Line&#8217;s groundbreaking Police Quest series</p>
<p>Sonic Generations<br />
We look at how Sega&#8217;s new Sonic game is drawing inspiration from his past adventures.</p>
<p>Happy Birthday Link!<br />
Games industry luminaries look back and decide on their favourite Legend Of Zelda games.</p>
<p><em>Issue 115</em> <em>is available now from all good newsagents or online from the </em><em><a href="https://www.imagineshop.co.uk/magazines/gamestm/gamestm-issue-114.html" target="_blank"><strong>Imagine Shop</strong></a></em><em>.</em></p>


<p>Related posts:<ol><li><a href='http://www.gamestm.co.uk/magazine-issues/games%e2%84%a2-issue-107/' rel='bookmark' title='Permanent Link: games™ Issue 107'>games™ Issue 107</a></li>
<li><a href='http://www.gamestm.co.uk/magazine-issues/games%e2%84%a2-issue-108/' rel='bookmark' title='Permanent Link: games™ Issue 108'>games™ Issue 108</a></li>
<li><a href='http://www.gamestm.co.uk/magazine-issues/gamestm-issue-110/' rel='bookmark' title='Permanent Link: gamesTM Issue 110'>gamesTM Issue 110</a></li>
<li><a href='http://www.gamestm.co.uk/magazine-issues/gamestm-issue-111/' rel='bookmark' title='Permanent Link: games™ Issue 111'>games™ Issue 111</a></li>
<li><a href='http://www.gamestm.co.uk/magazine-issues/gamestm-issue-113/' rel='bookmark' title='Permanent Link: games™ Issue 113'>games™ Issue 113</a></li>
</ol></p>]]></content:encoded>
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		<title>games™ Issue 114</title>
		<link>http://www.gamestm.co.uk/magazine-issues/gamestm-issue-114/</link>
		<comments>http://www.gamestm.co.uk/magazine-issues/gamestm-issue-114/#comments</comments>
		<pubDate>Thu, 29 Sep 2011 16:58:43 +0000</pubDate>
		<dc:creator>Luke Albigés</dc:creator>
				<category><![CDATA[Magazine Issues]]></category>

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		<description><![CDATA[New issue on sale now, a special edition slipcase celebrating the exclusive review of From Software's Demon's Souls follow-up, Dark Souls. Elsewhere, we profile the prolific studio behind this hardcore RPG masterpiece, speak to the leading names in beat-'em-up development about the genre's future and investigate what videogames could learn from board games...


No related posts.]]></description>
			<content:encoded><![CDATA[<!--GTM114_small-228x300--><!--GTM114_slipcase-small-230x300--><p><a href="http://www.gamestm.co.uk/wp-content/uploads/2011/09/GTM114_small.jpg"><img class="alignright size-medium wp-image-4226" title="GTM114_small" src="http://www.gamestm.co.uk/wp-content/uploads/2011/09/GTM114_small-228x300.jpg" alt="games™ Issue 114" width="228" height="300" /></a><strong>FEATURES</strong><br />
From Software<br />
As Dark Souls arrives in shops, we profile its creator, and one of the unsung heroes of the last two decades of development.</p>
<p>Fight For The Future<br />
gamesTM meets with the development stars of the fighting game world to look at the current state of the genre and where it is headed.</p>
<p>Amanita Design<br />
With Samarost 3 on the way, we speak to the Machinarium creator and see what it&#8217;s been up to for the last two years.</p>
<p>Board Stupid<br />
Board games and videogames already owe each other a lot. We look at a few ways they can work together in the future.</p>
<p>Mass Effect 3<br />
gamesTM talks to BioWare&#8217;s Ray Muzyka about what we can expect from Shepard&#8217;s return.</p>
<p><strong>REVIEWS</strong><br />
The definitive verdicts on the biggest games, including…<br />
Dark Souls<br />
Resistance 3<br />
Dead Island<br />
Gears Of War 3<br />
Rise Of Nightmares<br />
FIFA 12<br />
Nuclear Dawn<br />
Bleach: Soul Resurreccion<br />
Warhammer 40,000: Space Marine<br />
Bodycount<br />
Crimson Alliance<br />
Aliens: Infestation<br />
Toy Soldiers: Cold War<br />
Quarrel<br />
Dead Rising 2: Off The Record<br />
PES 2012<br />
NHL 12<br />
Dragon Quest Monsters: Joker 2<br />
Rock Of Ages<br />
The Baconing<br />
Street Fighter III:3rd Stike Online Edition (Online)<br />
Driver: San Francisco (Online)</p>

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					</div><p><a href="http://www.gamestm.co.uk/wp-content/uploads/2011/09/GTM114_slipcase-small.jpg"><img class="alignright size-medium wp-image-4225" title="GTM114_slipcase small" src="http://www.gamestm.co.uk/wp-content/uploads/2011/09/GTM114_slipcase-small-230x300.jpg" alt="games™ Issue 114" width="230" height="300" /></a>PREVIEWS<br />
The gaming future laid bare, with first looks and updates on…<br />
Borderlands 2<br />
Soul Calibur V<br />
Sniper: Ghost Warrior 2<br />
The Witness<br />
Resistance: Burning Skies<br />
DmC Devil May Cry<br />
Dust 514<br />
and many more…</p>
<p>RETRO<br />
Behind The Scenes: Postal<br />
We talk to Running With Scissors&#8217; Vince Desi about the trials and tribulations of the controversial Postal.</p>
<p>History Of Games: 1984<br />
Our regular feature charts the rise of gaming, one year at a time. This year: home computers take over.</p>
<p>Aftershocks<br />
id&#8217;s Tim Willits remembers the creation of Quake.</p>
<p><em>Issue 114</em> <em>is available now from all good newsagents or online from the </em><em><a href="https://www.imagineshop.co.uk/magazines/gamestm/gamestm-issue-114.html" target="_blank"><strong>Imagine Shop</strong></a></em><em>.</em></p>


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		<title>games™ Issue 113</title>
		<link>http://www.gamestm.co.uk/magazine-issues/gamestm-issue-113/</link>
		<comments>http://www.gamestm.co.uk/magazine-issues/gamestm-issue-113/#comments</comments>
		<pubDate>Thu, 01 Sep 2011 09:26:18 +0000</pubDate>
		<dc:creator>Luke Albigés</dc:creator>
				<category><![CDATA[Magazine Issues]]></category>
		<category><![CDATA[3DS]]></category>
		<category><![CDATA[binary domain]]></category>
		<category><![CDATA[Call Of Duty]]></category>
		<category><![CDATA[Deus Ex]]></category>
		<category><![CDATA[games TM]]></category>
		<category><![CDATA[Halo]]></category>
		<category><![CDATA[hitchcock]]></category>
		<category><![CDATA[modern warfare 3]]></category>
		<category><![CDATA[wayforward]]></category>
		<category><![CDATA[Xenoblade]]></category>

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		<description><![CDATA[<!--GTM113_small-228x300-->New issue on sale now, featuring a studio visit to Sledgehammer where we speak with the team about the biggest game of the year, Call Of Duty: Modern Warfare 3. Elsewhere, 343 speak on Halo Anniversary, Yakuza bigwig Toshihiro Nagoshi talks to us about Binary Domain and we profile prolific studio WayForward.


Related posts:<ol><li><a href='http://www.gamestm.co.uk/magazine-issues/games%e2%84%a2-issue-107/' rel='bookmark' title='Permanent Link: games™ Issue 107'>games™ Issue 107</a></li>
<li><a href='http://www.gamestm.co.uk/magazine-issues/games%e2%84%a2-issue-108/' rel='bookmark' title='Permanent Link: games™ Issue 108'>games™ Issue 108</a></li>
<li><a href='http://www.gamestm.co.uk/magazine-issues/gamestm-issue-111/' rel='bookmark' title='Permanent Link: games™ Issue 111'>games™ Issue 111</a></li>
<li><a href='http://www.gamestm.co.uk/magazine-issues/games%e2%84%a2-issue-115/' rel='bookmark' title='Permanent Link: games™ Issue 115'>games™ Issue 115</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<!--GTM113_small-228x300--><p><a href="http://www.gamestm.co.uk/wp-content/uploads/2011/09/GTM113_small.jpg"><img class="alignright size-medium wp-image-4044" title="GTM113_small" src="http://www.gamestm.co.uk/wp-content/uploads/2011/09/GTM113_small-228x300.jpg" alt="games™ Issue 113" width="228" height="300" /></a><br />
<strong>FEATURES</strong><br />
Modern Warfare 3<br />
With the new Call Of Duty just over the horizon, games™ visits the studio of Sledgehammer Games and talks to the develpoment team.</p>
<p>Binary Domain<br />
We meet Yakuza creator Toshihiro Nagoshi to discuss morality, science fiction and cover shooters, and how they all fit into Binary Domain.</p>
<p>WayForward<br />
With 120 games in its portfolio, WayForward could be the most accomplished developer you&#8217;ve never heard of. We meet Voldi Way, the studio&#8217;s founder.</p>
<p>Unlikely Stories<br />
Did you know Alfred Hitchcock invented videogames? Well, he did. Kind of. Read exactly how he did that, along with ten other tall tales.</p>
<p>Burnout Crash!<br />
After having to keep our mouths shut about it for an entire year, we finally pull the dust cloth from Criterion&#8217;s top-down downloadable spin-off Burnout Crash! and ask the developers all about it.</p>
<p>Halo Anniversary<br />
games™ talks to 343 Studios about the future of Microsoft&#8217;s most successful exclusive franchise, and asks what we might expect from Saber&#8217;s Combat Evolved remake.</p>

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					</div><p><strong>REVIEWS</strong><br />
The definitive verdicts on the biggest games, including…<br />
Deus Ex: Human Revolution<br />
Call Of Juarez: The Cartel<br />
Bastion<br />
Catherine<br />
Xenoblade Chronicles<br />
Ms. &#8216;Splosion Man<br />
El Shaddai: Ascension Of The Metatron<br />
Dream Trigger 3D<br />
Groove Coaster<br />
Driver: San Francisco<br />
Magnetic Billiards: Blueprint<br />
Insanely Twisted Shadow Planet<br />
The King Of Fighters-i<br />
Captain America: Super Soldier</p>
<p><strong>PREVIEWS</strong><br />
The gaming future laid bare, with first looks and updates on…<br />
Rage<br />
The Secret World<br />
Need For Speed The Run<br />
Dark Souls<br />
Trackmania 2: Canyon<br />
Diablo III<br />
Dead Rising 2: Off The Record<br />
Lollipop Chainsaw<br />
Dishonored<br />
The King Of Fighters XIII<br />
Silent Hill: Downpour<br />
NeverDead<br />
and many more…</p>
<p><strong>RETRO</strong><br />
Behind The Scenes: Theme Hospital<br />
We talk to former members of the Bullfrog team about high temperatures and low spirits during the development of Theme Hospital.</p>
<p>History Of Games: 1983<br />
Our regular feature charts the rise of gaming, one year at a time. This year: Dirk dares.</p>
<p>25 Years Of Famitsu<br />
A look at the esteemed Japanese magazine&#8217;s history.</p>
<p><em>Issue 113</em> <em>is available now from all good newsagents or online from the </em><em><a href="https://www.imagineshop.co.uk/magazines/gamestm/gamestm-issue-113.html" target="_blank"><strong>Imagine Shop</strong></a></em><em>.</em></p>


<p>Related posts:<ol><li><a href='http://www.gamestm.co.uk/magazine-issues/games%e2%84%a2-issue-107/' rel='bookmark' title='Permanent Link: games™ Issue 107'>games™ Issue 107</a></li>
<li><a href='http://www.gamestm.co.uk/magazine-issues/games%e2%84%a2-issue-108/' rel='bookmark' title='Permanent Link: games™ Issue 108'>games™ Issue 108</a></li>
<li><a href='http://www.gamestm.co.uk/magazine-issues/gamestm-issue-111/' rel='bookmark' title='Permanent Link: games™ Issue 111'>games™ Issue 111</a></li>
<li><a href='http://www.gamestm.co.uk/magazine-issues/games%e2%84%a2-issue-115/' rel='bookmark' title='Permanent Link: games™ Issue 115'>games™ Issue 115</a></li>
</ol></p>]]></content:encoded>
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		<title>gamesTM Issue 112</title>
		<link>http://www.gamestm.co.uk/magazine-issues/gamestm-issue-112/</link>
		<comments>http://www.gamestm.co.uk/magazine-issues/gamestm-issue-112/#comments</comments>
		<pubDate>Thu, 04 Aug 2011 09:34:39 +0000</pubDate>
		<dc:creator>Luke Albigés</dc:creator>
				<category><![CDATA[Magazine Issues]]></category>
		<category><![CDATA[BioShock]]></category>
		<category><![CDATA[Dead Island]]></category>
		<category><![CDATA[forza]]></category>
		<category><![CDATA[gamestm]]></category>
		<category><![CDATA[Kinect]]></category>
		<category><![CDATA[Minecraft]]></category>
		<category><![CDATA[SSX]]></category>
		<category><![CDATA[Trenched]]></category>
		<category><![CDATA[xcom]]></category>

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		<description><![CDATA[New issue on sale now, featuring an in-depth, hands-on playtest of upcoming racer Forza Motorsport 4 as well as a look at the future of Kinect – can Microsoft really win over core gamers to the idea of motion control? Elsewhere, we speak to Ken Levine about BioShock Infinite, chat with Markus Persson about the phenomenon that is Minecraft and go behind the scenes on Sega's synaesthesia classic Rez.


Related posts:<ol><li><a href='http://www.gamestm.co.uk/magazine-issues/games%e2%84%a2-issue-107/' rel='bookmark' title='Permanent Link: games™ Issue 107'>games™ Issue 107</a></li>
<li><a href='http://www.gamestm.co.uk/magazine-issues/games%e2%84%a2-issue-108/' rel='bookmark' title='Permanent Link: games™ Issue 108'>games™ Issue 108</a></li>
<li><a href='http://www.gamestm.co.uk/magazine-issues/gamestm-issue-110/' rel='bookmark' title='Permanent Link: gamesTM Issue 110'>gamesTM Issue 110</a></li>
<li><a href='http://www.gamestm.co.uk/magazine-issues/gamestm-issue-111/' rel='bookmark' title='Permanent Link: games™ Issue 111'>games™ Issue 111</a></li>
<li><a href='http://www.gamestm.co.uk/magazine-issues/games%e2%84%a2-issue-115/' rel='bookmark' title='Permanent Link: games™ Issue 115'>games™ Issue 115</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<!--GTM112_small-228x300--><p><a href="http://www.gamestm.co.uk/wp-content/uploads/2011/08/GTM112_small.jpg"><img class="alignright size-medium wp-image-3965" title="GTM112_small" src="http://www.gamestm.co.uk/wp-content/uploads/2011/08/GTM112_small-228x300.jpg" alt="gamesTM Issue 112" width="228" height="300" /></a><strong>FEATURES</strong><br />
Forza Motorsport 4<br />
It&#8217;s coming, it looks utterly phenomenal, and it&#8217;s got Kinect support as well as Jeremy Clarkson. Is there anything Forza 4 can&#8217;t do?</p>
<p>Kinect: The Future<br />
We look at what Kinect has achieved so far, and ask the industry where it should go next.</p>
<p>XCOM<br />
After a year of solid development after its announcement, 2K Marin takes us inside its reboot of the strategy classic.</p>
<p>Minecraft<br />
It&#8217;s one of the most successful videogames on the market, and it&#8217;s not even out of beta. We examine the world-building charm of Minecraft.</p>
<p>Paul Cuisset<br />
The Flashback creator is returning to games with the downloadable survival horror title Amy. Here, he talks to games™ to reflect on his career.</p>
<p><strong>REVIEWS</strong><br />
The definitive verdicts on the biggest games, including…<br />
Resident Evil: The Mercenaries 3D<br />
F.3.A.R.<br />
Red Faction: Armageddon<br />
Solatorobo: Red The Hunter<br />
Trenched<br />
Wii Play Motion<br />
Dynasty Warriors Gundam 3<br />
Ape Escape<br />
The Tiny Bang Story<br />
Major League Baseball 2K11<br />
Puzzle Agent 2<br />
Phantom Breaker<br />
From Dust<br />
Magic: The Gathering – Duels Of The Planeswalkers 2012<br />
Duke Nukem Forever (Online)<br />
White Knight Chronicles II (Online)</p>

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					</div><p><strong>PREVIEWS</strong><br />
The gaming future laid bare, with first looks and updates on…<br />
Dead Island<br />
Journey<br />
Super Mario<br />
Starcraft II: Heart Of The Swarm<br />
Aliens: Colonial Marines<br />
Metro: Last Light<br />
The Legend Of Zelda: Skyward Sword<br />
Battlefield 3<br />
Heroes Of Ruin<br />
Luigi&#8217;s Mansion 2<br />
Ace Combat: Assault Horizon<br />
Batman: Arkham City<br />
Overstrike<br />
SSX<br />
Dungeons &amp; Dragons: Daggerdale<br />
Inversion<br />
and many more…</p>
<p><strong>RETRO</strong><br />
Behind The Scenes: Rez<br />
Hot on the heels of Child Of Eden&#8217;s release, Tetsuya Mizuguchi looks back on the making of his synaesthesia masterpiece, Rez.</p>
<p>History Of Games: 1982<br />
Join us as we look back at the year that brought us the Commodore 64, the ZX Spectrum and E.T.</p>
<p>The Games Master<br />
We catch up with Dominik Diamond, the man who brought videogames and nob gags into the British mainstream as the host of GamesMaster.</p>
<p><em>Issue 112</em> <em>is available now from all good newsagents or online from the </em><em><a href="https://www.imagineshop.co.uk/magazines/gamestm.html?typeID=40" target="_blank"><strong>Imagine Shop</strong></a></em><em>.</em></p>


<p>Related posts:<ol><li><a href='http://www.gamestm.co.uk/magazine-issues/games%e2%84%a2-issue-107/' rel='bookmark' title='Permanent Link: games™ Issue 107'>games™ Issue 107</a></li>
<li><a href='http://www.gamestm.co.uk/magazine-issues/games%e2%84%a2-issue-108/' rel='bookmark' title='Permanent Link: games™ Issue 108'>games™ Issue 108</a></li>
<li><a href='http://www.gamestm.co.uk/magazine-issues/gamestm-issue-110/' rel='bookmark' title='Permanent Link: gamesTM Issue 110'>gamesTM Issue 110</a></li>
<li><a href='http://www.gamestm.co.uk/magazine-issues/gamestm-issue-111/' rel='bookmark' title='Permanent Link: games™ Issue 111'>games™ Issue 111</a></li>
<li><a href='http://www.gamestm.co.uk/magazine-issues/games%e2%84%a2-issue-115/' rel='bookmark' title='Permanent Link: games™ Issue 115'>games™ Issue 115</a></li>
</ol></p>]]></content:encoded>
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		<title>games™ Issue 111</title>
		<link>http://www.gamestm.co.uk/magazine-issues/gamestm-issue-111/</link>
		<comments>http://www.gamestm.co.uk/magazine-issues/gamestm-issue-111/#comments</comments>
		<pubDate>Thu, 07 Jul 2011 08:00:36 +0000</pubDate>
		<dc:creator>Luke Albigés</dc:creator>
				<category><![CDATA[Magazine Issues]]></category>
		<category><![CDATA[BioShock Infinite]]></category>
		<category><![CDATA[Call Of Duty]]></category>
		<category><![CDATA[Devil May Cry]]></category>
		<category><![CDATA[ffxiii-2]]></category>
		<category><![CDATA[final fantasy xiii-2]]></category>
		<category><![CDATA[forza]]></category>
		<category><![CDATA[gamestm]]></category>
		<category><![CDATA[hitman]]></category>
		<category><![CDATA[issue 111]]></category>
		<category><![CDATA[modern warfare 3]]></category>
		<category><![CDATA[ninja gaiden 3]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Q Games]]></category>
		<category><![CDATA[silver dollar]]></category>
		<category><![CDATA[super mario]]></category>
		<category><![CDATA[wii u]]></category>
		<category><![CDATA[wiiu]]></category>

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		<description><![CDATA[<!--GTM111-228x300-->New issue on sale now, a sleek slipcase carrying a lifesize Wii U controller as we go behind the scenes on the new technology Nintendo has in store. Elsewhere, we talk to Square Enix about Final Fantasy XIII-2's uphill struggle, quiz Team Ninja on the return of Ryu Hayabusa and have a very interesting chat with love/hate Xbox Live Indie Games developer Silver Dollar Games...


Related posts:<ol><li><a href='http://www.gamestm.co.uk/magazine-issues/games%e2%84%a2-issue-107/' rel='bookmark' title='Permanent Link: games™ Issue 107'>games™ Issue 107</a></li>
<li><a href='http://www.gamestm.co.uk/magazine-issues/gamestm-issue-113/' rel='bookmark' title='Permanent Link: games™ Issue 113'>games™ Issue 113</a></li>
<li><a href='http://www.gamestm.co.uk/magazine-issues/games%e2%84%a2-issue-115/' rel='bookmark' title='Permanent Link: games™ Issue 115'>games™ Issue 115</a></li>
<li><a href='http://www.gamestm.co.uk/discuss/final-fantasy-xiii-2-developer-says-xiii-was-not-a-mistake/' rel='bookmark' title='Permanent Link: Final Fantasy XIII &#8216;not a mistake&#8217; says XIII-2 developer'>Final Fantasy XIII &#8216;not a mistake&#8217; says XIII-2 developer</a></li>
<li><a href='http://www.gamestm.co.uk/magazine-issues/games%e2%84%a2-issue-116/' rel='bookmark' title='Permanent Link: games™ Issue 116'>games™ Issue 116</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<!--GTM111-228x300--><p><strong><a href="http://www.gamestm.co.uk/wp-content/uploads/2011/07/GTM111.jpg"><img class="alignright size-medium wp-image-3860" title="GTM111" src="http://www.gamestm.co.uk/wp-content/uploads/2011/07/GTM111-228x300.jpg" alt="games™ Issue 111" width="228" height="300" /></a>FEATURES</strong><br />
U Turn<br />
We devote a mammoth 12 pages to Nintendo’s new console, interview the company’s top names (including Smash Bros creator Masahiro Sakurai) and detail all the DS, Wii, 3DS and Wii U games heading your way in the year ahead.</p>
<p>Ninja Gaiden 3<br />
Ryu Hayabusa is returning, but the Ninja Gaiden series is changing. We talk to Team Ninja&#8217;s Yosuke Hayashi about what he has planned.</p>
<p>Final Fantasy XIII-2<br />
Few Final Fantasy games get a direct sequel – should XIII really be one of them? We examine the evidence, and talk it over with the guys behind FFXIII-2.</p>
<p>PixelJunk Sidescroller<br />
We look at the creative career of Dylan Cuthbert&#8217;s Q Games, and what is next for the Kyoto-based indie developer.</p>
<p>Silver Dollar Games<br />
Depending on who you ask, Silver Dollar is either the worst developer on the planet or a bastion of Xbox Live Indie genius. games™ finds out which it is&#8230;</p>
<p><strong>REVIEWS</strong><br />
The definitive verdicts on the biggest games, including…<br />
Duke Nukem Forever<br />
Hunted: The Demon&#8217;s Forge<br />
Shadows Of The Damned<br />
Infamous 2<br />
Dungeon Siege III<br />
Alice: Madness Returns<br />
Jamestown<br />
The 2D Adventures Of Rotating Octopus Character<br />
Earth Defence Force: Insect Armageddon<br />
Dungeons &amp; Dragons: Daggerdale<br />
White Knight Chronicles 2<br />
The First Templar<br />
Lume<br />
Williams Pinball Classics<br />
Arcana Heart 3<br />
Max And The Magic Marker<br />
A New Beginning<br />
Monster Hunter: Dynamic Hunting<br />
Super Street Fighter IV: Arcade Edition (Online)<br />
Dirt 3 (Online)</p>

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					</div><p><strong>PREVIEWS</strong><br />
The gaming future laid bare, with first looks and updates on…<br />
Hitman: Absolution<br />
Call Of Duty: Modern Warfare 3<br />
BioShock Infinite<br />
Rise Of Nightmares<br />
Soul Calibur V<br />
Forza Motorsport 4<br />
Far Cry 3<br />
Need For Speed: The Run<br />
Uncharted: Golden Abyss<br />
Rayman Origins<br />
Darksiders II<br />
Sound Shapes<br />
DmC Devil May Cry<br />
and many more…</p>
<p><strong>RETRO</strong><br />
Retro Review: Ocarina Of Time 3D<br />
With the N64 classic having been released on 3DS, we take the opportunity to re-evaluate Link&#8217;s first 3D outing.</p>
<p>Behind The Scenes<br />
Game designer Takashi Tokita recalls the development of Final Fantasy IV, and how it affected his hygeine.</p>
<p>History Of Games: 1981<br />
Our regular feature charts the rise of gaming, one year at a time. This year: it&#8217;s all monkey business&#8230;</p>
<p>Falcom: Legacy Of Y&#8217;s<br />
A comprehensive retrospective of the JRPG franchise.</p>
<p><em>Issue 111</em> <em>is available now from all good newsagents or online from the </em><em><a href="https://www.imagineshop.co.uk/magazines/gamestm.html?typeID=40" target="_blank"><strong>Imagine Shop</strong></a></em><em>.</em></p>


<p>Related posts:<ol><li><a href='http://www.gamestm.co.uk/magazine-issues/games%e2%84%a2-issue-107/' rel='bookmark' title='Permanent Link: games™ Issue 107'>games™ Issue 107</a></li>
<li><a href='http://www.gamestm.co.uk/magazine-issues/gamestm-issue-113/' rel='bookmark' title='Permanent Link: games™ Issue 113'>games™ Issue 113</a></li>
<li><a href='http://www.gamestm.co.uk/magazine-issues/games%e2%84%a2-issue-115/' rel='bookmark' title='Permanent Link: games™ Issue 115'>games™ Issue 115</a></li>
<li><a href='http://www.gamestm.co.uk/discuss/final-fantasy-xiii-2-developer-says-xiii-was-not-a-mistake/' rel='bookmark' title='Permanent Link: Final Fantasy XIII &#8216;not a mistake&#8217; says XIII-2 developer'>Final Fantasy XIII &#8216;not a mistake&#8217; says XIII-2 developer</a></li>
<li><a href='http://www.gamestm.co.uk/magazine-issues/games%e2%84%a2-issue-116/' rel='bookmark' title='Permanent Link: games™ Issue 116'>games™ Issue 116</a></li>
</ol></p>]]></content:encoded>
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		<title>gamesTM Issue 110</title>
		<link>http://www.gamestm.co.uk/magazine-issues/gamestm-issue-110/</link>
		<comments>http://www.gamestm.co.uk/magazine-issues/gamestm-issue-110/#comments</comments>
		<pubDate>Fri, 10 Jun 2011 11:26:09 +0000</pubDate>
		<dc:creator>Luke Albigés</dc:creator>
				<category><![CDATA[Magazine Issues]]></category>
		<category><![CDATA[Assassin's Creed]]></category>
		<category><![CDATA[disgaea]]></category>
		<category><![CDATA[gamestm]]></category>
		<category><![CDATA[john romero]]></category>
		<category><![CDATA[LA Noire]]></category>
		<category><![CDATA[magazine]]></category>
		<category><![CDATA[Mass Effect]]></category>

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		<description><![CDATA[<!--GTM110_small-228x300-->New issue on sale now, featuring an exclusive behind-the-scenes on Assassin's Creed: Revelations, which sees Ezio and Altaïr join forces. Elsewhere, there's a rundown of 100 of the best free games you can play today and a look at the localisation process involved in adapting Disgaea 4 for a Western audience...


Related posts:<ol><li><a href='http://www.gamestm.co.uk/magazine-issues/games%e2%84%a2-issue-106/' rel='bookmark' title='Permanent Link: games™ Issue 106'>games™ Issue 106</a></li>
<li><a href='http://www.gamestm.co.uk/magazine-issues/games%e2%84%a2-issue-107/' rel='bookmark' title='Permanent Link: games™ Issue 107'>games™ Issue 107</a></li>
<li><a href='http://www.gamestm.co.uk/magazine-issues/gamestm-issue-111/' rel='bookmark' title='Permanent Link: games™ Issue 111'>games™ Issue 111</a></li>
<li><a href='http://www.gamestm.co.uk/magazine-issues/gamestm-issue-112/' rel='bookmark' title='Permanent Link: gamesTM Issue 112'>gamesTM Issue 112</a></li>
<li><a href='http://www.gamestm.co.uk/magazine-issues/games%e2%84%a2-issue-115/' rel='bookmark' title='Permanent Link: games™ Issue 115'>games™ Issue 115</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<!--GTM110_small-228x300--><p><strong><a href="http://www.gamestm.co.uk/wp-content/uploads/2011/06/GTM110_small.jpg"><img class="alignright size-medium wp-image-3653" title="GTM110_small" src="http://www.gamestm.co.uk/wp-content/uploads/2011/06/GTM110_small-228x300.jpg" alt="gamesTM Issue 110" width="228" height="300" /></a>FEATURES</strong><br />
Into Uncharted Territory<br />
Ezio returns: older, wiser and with Altaïr on his side. We take an exclusive look at what Ubisoft has in store with Assassin&#8217;s Creed: Revelations.</p>
<p>Loot Drop<br />
id alumnus and industry veteran John Romero discusses his new venture, and how he intends to change the face of social gaming.</p>
<p>Prinnies For The World<br />
Have you ever wondered how a madcap strategy-RPG like Nippon Ichi&#8217;s Disgaea series gets localised for the West? Wonder no longer&#8230;</p>
<p>100 Free Games<br />
gamesTM runs through a selection of awesome free games – some familiar, some not so – that you can play today.</p>
<p><strong>REVIEWS<br />
</strong>The definitive verdicts on the biggest games, including…<br />
Child Of Eden<br />
L.A. Noire<br />
Dead Or Alive: Dimensions<br />
Steel Diver<br />
The Witcher 2: Assassins Of Kings<br />
Brink<br />
SBK 11<br />
The Next Big Thing<br />
Hector: Badge Of Carnage – We Negotiate With Terrorists<br />
Thor: God Of Thunder<br />
Lego Pirates Of The Caribbean<br />
The Fancy Pants Adventure<br />
Dirt 3<br />
Red Faction: Battlegrounds<br />
Strania: The Stella Machina<br />
Nin2-Jump<br />
Darkspore<br />
Bangai-O HD: Missile Fury<br />
Imaginary Range<br />
Shin Magami Tensei: Persona 3 Portable<br />
Pokémon Black/White (Online)</p>
<p><strong>PREVIEWS<br />
</strong>The gaming future laid bare, with first looks and updates on…<br />
Mass Effect 3<br />
Starhawk<br />
Tomb Raider<br />
Arcana Heart 3<br />
Uncharted 3: Drake&#8217;s Deception<br />
Sonic Generations<br />
Driver: San Francisco<br />
Deus Ex: Human Revolution<br />
Spider-Man: Edge Of Time<br />
Binary Domain<br />
Ridge Racer Unbounded<br />
Max Payne 3<br />
Infamous 2<br />
Gears Of War 3<br />
Final Fantasy Type-0<br />
Bodycount<br />
Phantasy Star Online 2<br />
FIFA 12<br />
and many more…</p>

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<p><strong>RETRO<br />
</strong>Behind The Scenes<br />
A look back at how Mie Kumagai and the team at AM3 created the Virtua Tennis series.</p>
<p>History Of Games: 1980<br />
Our regular feature charts the rise of gaming, one year at a time. This year: wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca wacca&#8230;</p>
<p>Gotta Catch &#8216;Em All<br />
We profile three avid video game collectors.</p>
<p><em>Issue 110</em> <em>is available now from all good newsagents or online from the </em><em><a href="https://www.imagineshop.co.uk/magazines/gamestm.html?typeID=40" target="_blank"><strong>Imagine Shop</strong></a></em><em>.</em></p>


<p>Related posts:<ol><li><a href='http://www.gamestm.co.uk/magazine-issues/games%e2%84%a2-issue-106/' rel='bookmark' title='Permanent Link: games™ Issue 106'>games™ Issue 106</a></li>
<li><a href='http://www.gamestm.co.uk/magazine-issues/games%e2%84%a2-issue-107/' rel='bookmark' title='Permanent Link: games™ Issue 107'>games™ Issue 107</a></li>
<li><a href='http://www.gamestm.co.uk/magazine-issues/gamestm-issue-111/' rel='bookmark' title='Permanent Link: games™ Issue 111'>games™ Issue 111</a></li>
<li><a href='http://www.gamestm.co.uk/magazine-issues/gamestm-issue-112/' rel='bookmark' title='Permanent Link: gamesTM Issue 112'>gamesTM Issue 112</a></li>
<li><a href='http://www.gamestm.co.uk/magazine-issues/games%e2%84%a2-issue-115/' rel='bookmark' title='Permanent Link: games™ Issue 115'>games™ Issue 115</a></li>
</ol></p>]]></content:encoded>
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		<title>games™ Issue 109</title>
		<link>http://www.gamestm.co.uk/magazine-issues/games%e2%84%a2-issue-109/</link>
		<comments>http://www.gamestm.co.uk/magazine-issues/games%e2%84%a2-issue-109/#comments</comments>
		<pubDate>Thu, 12 May 2011 14:05:53 +0000</pubDate>
		<dc:creator>Chris McMahon</dc:creator>
				<category><![CDATA[Magazine Issues]]></category>
		<category><![CDATA[games™]]></category>
		<category><![CDATA[Imagine Publishing]]></category>
		<category><![CDATA[issue 109]]></category>

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		<description><![CDATA[New issue on sale now, featuring an in-depth look at Capcom’s latest hunt-‘em-up, Dragon’s Dogma. There’s also a revealing chat with Obsidian Entertainment CEO Feargus Urquhart on Dungeon Siege III, a feature on moral choice in games and a look ahead to XBLA pixel-art platformer, Fez.


No related posts.]]></description>
			<content:encoded><![CDATA[<!--GTM109_bag-small-243x300--><p><strong><a href="http://www.gamestm.co.uk/wp-content/uploads/2011/05/GTM109_bag-small.jpg"><img class="alignright size-medium wp-image-3419" title="GTM109_bag small" src="http://www.gamestm.co.uk/wp-content/uploads/2011/05/GTM109_bag-small-243x300.jpg" alt="games™ Issue 109" width="243" height="300" /></a>FEATURES<br />
</strong>Lockdown<br />
We take an in-depth look at how region-locking is making a comeback, limiting what you play.</p>
<p>Handicapable<br />
With over 30 million disabled people out there, why aren’t games developers doing more to guarantee their custom? games™ investigates…</p>
<p>Breath Of Fire<br />
Capcom lifts the lid on the monster new IP it hopes will take the West by storm; Dragon’s Dogma.</p>
<p>Black Magic<br />
We chat to Obsidian Entertainment CEO Feargus Urquhart about finishing other developers’ legacies, creating new IP and ironing out bugs.</p>
<p>The Better Of Two Evils<br />
With binary choices becoming commonplace, we examine the morality of modern gaming.</p>
<p>Changing Perspective<br />
After being lost in development hell, <em>Fez </em>is finally nearing release. We speak to Polytron’s Phil Fish about his charming pixel-flipping platform puzzler.</p>
<p><strong>REVIEWS<br />
</strong>The definitive verdicts on the biggest games, including…<br />
Portal 2<br />
SOCOM: Special Forces<br />
Mortal Kombat<br />
Superbrothers: Sword &amp; Sworcery EP<br />
Frog Minutes<br />
Islands Of Wakfu<br />
Battle: Los Angeles<br />
Operation Flashpoint: Red River<br />
The Dishwasher: Vampire Smile<br />
Moon Diver<br />
Shield The Beat<br />
Conduit 2<br />
Duke Nukem: Critical Mass<br />
Patapon 3<br />
Virtua Tennis 4<br />
Section 8: Prejudice<br />
Super Monkey Ball 3D<br />
Ghostbusters: Sanctum Of Slime<br />
Swarm<br />
Crysis 2 (Online)</p>

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					</div><p><strong>PREVIEWS<br />
</strong>The gaming future laid bare, with first looks and updates on…<br />
Resident Evil: Operation Raccoon City<br />
X-Men Destiny<br />
Street Fighter X Tekken<br />
Prototype 2<br />
Dream Trigger 3D<br />
The Elder Scrolls V: Skyrim<br />
Dead Rising 2: Off The Record<br />
Dirt 3<br />
Skullgirls<br />
Deus Ex: Human Revolution<br />
Amy<br />
Asura’s Wrath<br />
Saints Row: The Third<br />
Prey 2<br />
Sonic Generations<br />
and many more…</p>
<p><strong> </strong></p>
<p><strong>RETRO<br />
</strong>Behind The Scenes<br />
With an Xbox Live Arcade port on the horizon, we chart the creation of Treasure’s <em>Guardian Heroes</em>.</p>
<p>History Of Games: 1979<br />
Join us as we look back on the final year of the Seventies – a year that was all about the hardware.</p>
<p>Striking Out<br />
We look at how some of the most popular games to emerge from the British 8-bit scene in the 1980s reflected by the fractious political climate of the time.</p>
<p><em>Issue 109</em> <em>is available now from all good newsagents or online from the </em><em><a href="https://www.imagineshop.co.uk/magazines/gamestm.html?typeID=40" target="_blank"><strong>Imagine Shop</strong></a></em><em>.</em></p>


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