Announced this week, Sonic And Sega All-Stars Racing Transformed, takes the template created by the original 2010 game and expands the roster of vehicles to include travel on water and through the air. Sound familiar? Yes, it’s an awful lot like 2011’s Mario Kart 7. A fact not lost on the developers at Sumo Digital.
“It was quite funny, right”, says Sumo producer Joe Neate. “We were sitting in a meeting room at work watching the E3 conferences and Nintendo came on and we all wondered if they’d be doing a new Mario Kart. Then they had a montage of things and you had a kart sprout wings, and we all looked around the room, and then you saw a car go into water and we were all like ‘no fucking way!’”
“But then they went into each one in depth”, Neate continues, “and although it’s kind of flying, it’s more falling with style because we’d discussed something similar to that in pre-production as we were trying to work out how to get these three modes in and we called it falling with style as you’re always falling but you have some choice. Whereas the driving under water… that’s not boating. So what they have is a kart game with additive options which are really well built on and add to the experience but we’ve gone away with that in what we were doing.”
“There will be a few people who think we’re copying them but no, we’ve been making this game for 18 months”, asserts Neate. “But that’s the nature of it and we feel confident from watching people play it and hearing opinions that people are really enjoying it, especially the freedom of flying and that the boating is actually quite challenging to do. It’s a different game.”
Sonic And Sega All-Stars Racing Transformed is due for release later in the year and will be previewed in full in issue 123 of games™, on sale 7th of June.