Top 10 HD Remakes We Want
While the current trend for retreading old ground with slightly crisper visuals might not represent the industry at its most creative, there is something to be said for certain older titles getting the HD remake treatment. Here’s our top 10 HD remakes we want right now.
10. Jet Set Radio
Jet Set Radio was the Technicolor ultra-hip poster boy for cel shading, a technique that would go on to be hugely popular in the following generation. A sequel on Xbox, while still pretty good, couldn’t quite mimic the original’s magic, hence the request for a remake rather than another sequel which would invariably go wrong. Also, Sega, if you could try to avoid remaking it for an underpowered handheld this time, that’d be great…
9. Road Rash
Developer: Electronic Arts
With rumours linking Criterion to a remake of EA’s angry bike game emerging ever since the studio shot to fame with the Burnout franchise, this particular remake is certainly something that has been given some thought by fans. It would work better as a straight return rather than a remake in a traditional sense, but still, that’d be good enough for us, as well as a lot of other people, it seems. Just the idea of seeing online multiplayer added to such a competitive racer fills us with glee and hope that this remake one day surfaces. The inevitable Kinect support? Not so much.
8. Star Wars Episode 1: Racer
There have been so many abysmal Star Wars games over the years that it’s all too easy to forget the better ones as they get caught in the Jedi Power Battles/Masters Of Teras Kasi quarantine zone in your brain. The graphical oomph of modern hardware would allow a redone Pod Racer game to outshine even the CG movie sequence (which the recent Blu-ray and 3D releases highlight to be actually quite dated), with new control options able to mirror those of the ‘real’ thing – and the awesome arcade cabinet – to really put us in the cockpit of a futuristic go-kart.
7. Hybrid Heaven
Like Shadow Of The Colossus, Konami’s fighter/RPG genre clash was a game too ambitious for its chosen platform. Players could choose to either play the game on a regular N64 or an Expansion Pak-enhanced one, basically choosing whether to try to enjoy the game in Blur-O-Vision or to run it as a headache-inducing upscaled slideshow. It was a game that showcased great invention, with body parts upgraded through use and new moves learnable after you see an enemy use and land them. If only it weren’t so damn ugly, more than nine people would have played it. And that’s where a remake would come in…