Battlefield: Bad Company 2 - let's get a squad together!

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Re: Battlefield: Bad Company 2 - let's get a squad together!

Postby RYAN WHITELAW on Wed Mar 17, 2010 1:12 am

why didnt you just wait for an opening? We all have the same problems matey.
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Re: Battlefield: Bad Company 2 - let's get a squad together!

Postby Sly Reflex on Wed Mar 17, 2010 2:31 am

I might try and get on tonight. If I can't get in a squad of either a few or many, the game really suffers and I'll probably end up playing something else. Bit gutted Greg won't be there, I know he's shit and that at shooting games, but you gotta have blaggy there singing and belching down the mic all night.
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Re: Battlefield: Bad Company 2 - let's get a squad together!

Postby meu02136 on Wed Mar 17, 2010 1:34 pm

What was that all about last night? You're not allowed to have an Xbox live party when playing this now? :?
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Re: Battlefield: Bad Company 2 - let's get a squad together!

Postby blagmasterg on Wed Mar 17, 2010 2:48 pm

Sly Reflex wrote:I might try and get on tonight. If I can't get in a squad of either a few or many, the game really suffers and I'll probably end up playing something else. Bit gutted Greg won't be there, I know he's shit and that at shooting games, but you gotta have blaggy there singing and belching down the mic all night.


I......I don't quite know what to say, other than who are you and what did you do with Sly? :wink: :lol:

As I am not going to be paying M$ even more money to fix what they broke and I will be buying a replacement arcade when I have the funds, I'm gonna break open the old one when I have an hour or 2 and see if I can't apply my magic blaggy fix it skills to the old girl. If I can at least get her to soldier on until her replacment arrives it'll be a result
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Re: Battlefield: Bad Company 2 - let's get a squad together!

Postby CcraiggyO on Wed Mar 17, 2010 5:05 pm

meu02136 wrote:What was that all about last night? You're not allowed to have an Xbox live party when playing this now? :?


That was quite shit, shame about the lag too, though someone may have been illegally downloading music ruining the experience for everyone!
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Re: Battlefield: Bad Company 2 - let's get a squad together!

Postby RYAN WHITELAW on Wed Mar 17, 2010 7:49 pm

it was a farce last night and tonight hassnt been much better, might come on the now, if not i shall be on at 10.
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Re: Battlefield: Bad Company 2 - let's get a squad together!

Postby The Magic Moose on Wed Mar 17, 2010 8:34 pm

This has been an absolute lag fest the last 2 nights. Disappointing, was hoping to put some serious hours into this tonight.
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Re: Battlefield: Bad Company 2 - let's get a squad together!

Postby blagmasterg on Wed Mar 17, 2010 8:39 pm

Looks like ol' faithful may have tapped out at just the right moment after all :P
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Re: Battlefield: Bad Company 2 - let's get a squad together!

Postby bosseye on Thu Mar 18, 2010 7:20 am

No lag for me last night. And Hooray, my mate has his box back from Microsoft, so finally some squad gaming last night with him an another mate who just got live. Definately better in a squad with some banter going back and forth.

Not to say its terrible outside a squad - I've had a week playing on my own and yes it can all get a bit random, but you work out who the organised players are and stick with them. And if there isn't any, then switch maps!

Ok things I dislike about Battlefield:

1) Spawn campers. Just **** off and stop killing everyone as soon as they pop into existence.
2) Glitchy splash damage. A 40mm grenade at your feet? Should kill, not explode and nothing happens or disappear through the ground with no explode!
3) Glitchy knife kills. Not often but sometimes you knife someone, get the animation and the stab noise and nothing happens. Happened twice on the same guy last night, somehow he still didn't know I was there though.
4) Fools who all hang around the blackhawk/apache spawn point ignoring the rest of the game until they get to fly.
5) The same fools who then fly the blackhawk/apache straight into the ground.
6) Spawning on the squad leader. Yes its useful, but when you're in combat with an enemy and suddenly 3 of his mates pop into existence right next to him, its a little unfair. At the very least you should only be able to spawn on the squad leader when they're not actually doing any shooting.

I enjoyed the predictability of the opposing team last night. Jungle map, a big load of their snipers went straight for the lighthouse. After realising that that was all they were going to do, me and my mate were sat at the back of our base behind a crate and sniped anyone who appeared in the windows and roof of the lighthouse, thinking they'd give up and at least try and attack the M-COMs, but no, head after head after head appears in the window, BANG headshot, new head please! It went on for 20 minutes and frankly became farcical (and hilarious). I mean you can see who kills you FFS and where they are, if the same guy gets you two or three times from the same location, you then take steps to go and take the fucker out! Nothing quite as satisfying as knifing some cunning sniper whose killed you a few times.
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Re: Battlefield: Bad Company 2 - let's get a squad together!

Postby MikeHaggar on Thu Mar 18, 2010 9:11 pm

http://twitter.com/OfficialBFBC2/status/10682091919

Today's DLC on the in game store has had a last minute delay, we are working with our partners to have this released in the near future.



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Re: Battlefield: Bad Company 2 - let's get a squad together!

Postby RYAN WHITELAW on Fri Mar 19, 2010 2:11 am

some pretty amazing games at the end of the night with meu, scowling and berty.

I wish i had the ability to record my games, i had some right epic moments.
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Re: Battlefield: Bad Company 2 - let's get a squad together!

Postby Craymen Edge on Fri Mar 19, 2010 6:39 am

My kill/death ratio took a hammering last night - see below. Those fucking snipers.

But then again, idiots thinking they're playing deathmatch means we won every single match easily.

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Re: Battlefield: Bad Company 2 - let's get a squad together!

Postby EternalCymru on Fri Mar 19, 2010 6:57 am

Thanks whoever I played with last night, was fun, frustrating but fun. My lack of headset essentially made me invisible but I was there! The only time you may have noticed me is when medics revived me!

As for the frustrating part, I struggled to get into a squad for the most part last night (the game promised me it was looking) and as a result after every death I had to trek back from the generic respawn point, so it did feel like I was on a hiking holiday allot of the time. Coupled with my absolute incompetence at the game (I'll get better, maybe)

Still good fun though, if anyone fancies a game tonight I'll be around, once I've played Metro 2033 that is
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Re: Battlefield: Bad Company 2 - let's get a squad together!

Postby BertyBottyBiter on Fri Mar 19, 2010 8:45 am

RYAN WHITELAW wrote:some pretty amazing games at the end of the night with meu, scowling and berty.

I wish i had the ability to record my games, i had some right epic moments.


Sorry for stealing your M60 at the end there!

It was great coming into a game on the losing side and gradually clawing it back before holding them off at the final base :D
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Re: Battlefield: Bad Company 2 - let's get a squad together!

Postby Shaolin_monkey on Fri Mar 19, 2010 1:18 pm

I stayed on with Meu and Ryan last night - just the three of us, and we had a blast. We worked the squad tactics as much as possible, and every crate or inch of ground we took was hard fought and immensely satisfying. Also, the team chatter was reduced to talk about the sole aim of fucking the other team up.

In fact, that's something I find a little frustrating about the 8-party squad chat. In between the bitching about snipers, the discussions on which class/gun/power-up to use, and the general tomfoolery, the voices giving tactical information get a little drowned out. There was evidence of this last night, where an eight man squad working in unison was less effective than a three man squad!

Any thoughts on how we can get round this?
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