Lost Planet 3

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Lost Planet 3

Postby Killer_Carp on Tue Apr 10, 2012 2:19 pm

Capcom has teamed up with American developer Spark Ulimited for a thrid installment of the Lost Planet franchise.


Trailer
http://www.siliconera.com/2012/04/10/lost-planet-3-coming-in-2013-from-call-of-duty-finest-hour-dev-spark-unlimited/
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Re: Lost Planet 3

Postby mfnick on Tue Apr 10, 2012 2:44 pm

Lets hope its better than LP2 which is one of the worst games ive had the misfortune of playing.
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Re: Lost Planet 3

Postby DifferentClass on Tue Apr 10, 2012 2:53 pm

Not with Spark Unlimited making it it won't be.
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Re: Lost Planet 3

Postby DifferentClass on Tue Apr 10, 2012 3:00 pm

Capcom have really blew my mind with this. We'll take Lost Planet to that wasn't that commercially or critically well recieved and make another, let's not lay it to rest, let's ship it out to one of the worst developers out there to make another. Good call.

I thought they wouldn't be able to top Operation Racoon City in bad decisions but this just smashed it.
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Re: Lost Planet 3

Postby Shadowman on Tue Apr 10, 2012 3:33 pm

DifferentClass wrote:Capcom have really blew my mind with this. We'll take Lost Planet to that wasn't that commercially or critically well recieved and make another, let's not lay it to rest, let's ship it out to one of the worst developers out there to make another. Good call.

I thought they wouldn't be able to top Operation Racoon City in bad decisions but this just smashed it.


Yeah, this boggles my mind as well. I really liked Capcom's on house staff back in the last few generations and knocked out some of the best games that I've played. Some of their choices this last year or two seems really weird where they get some of the worst devs and let them make sequels to their games. Operation Racoon City was rightly slated as it looked shit, and I'm still torn on DmC simply because I really thought that Heavenly Sword from Ninja Theory was not all that good especially after playing Devil May Cry again this weekend.
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Re: Lost Planet 3

Postby therealjaxon on Tue Apr 10, 2012 5:51 pm

Lost Planet 3 'is what the original was meant to be'

Capcom promises bigger, open world and explains collaboration with western developer Spark
Capcom has dished the first details on Lost Planet 3, which was revealed earlier today.According to Lost Planet boss Kenji Oguro, the third entry in the series, which is set for release on Xbox 360 and PS3 early next year, realises the vision he had for 2006's original.

"I had a vision for Lost Planet that I wasn't able to realise for a variety of reasons," he told CVG. "One of them was of course technological - we were aiming to launch a game very near the launch of Xbox 360, so that was a challenge in itself.

"The other was that I had an idea, but I couldn't quite figure out how to turn it into a game. I wanted to do a much broader experience. I wanted the world to be much more vast and I wanted to give the player the ability to explore it. I couldn't figure it out so Lost Planet became more like an arcade experience.

"Now I have additional knowledge as a director, and we have additional technological skill at this stage in the console cycle, so for Lost Planet 3 we've been able to create a bigger world and match my original vision. This is what Lost Planet was meant to be, and I hope you'll be happy to play it next year."

Capcom producer Andrew Szymanski also outlined the reasons the Japanese company chose California-based Spark Unlimited to develop Lost Planet 3. The western studio was previously responsible for Call of Duty spin-off Finest Hour for Xbox, GameCube and PS2, and more recently first-person shooters Turning Point: Fall of Liberty and Legendary: The Box, both of which were released in 2008 and received middling review scores.

"Spark really had the passion and the ability to work with us to make [Lost Planet creator] Mr. Oguro's vision a reality," he explained. "I'll tell you - Lost Planet 3 has been a collaboration from day one. Myself and several other members of the teams that made the first two games were literally there from the first minute, working on the concept and working with Spark to achieve that concept.

"We know we can't just take a game and throw it West and say 'hey go run with it.' It has to come from Capcom; it has to unmistakably be a Capcom game and it has to do justice to the franchise. Even though we're taking it in a new direction, Lost Planet 3 feels like a Lost Planet game.

"That couldn't happen without very heavy involvement from the Japanese staff, from the creative direction from Mr. Oguro, and also from the design help and art direction coming out of Japan. Spark are taking this shared vision and turning it into reality, into software, and I think our demo proves they're doing a great job."
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Re: Lost Planet 3

Postby Andy Kurosaki on Tue Apr 10, 2012 5:57 pm

Spark Unlimited? Oh dear. If you're going to farm IP out, at least give it to a team that can actually make a game that doesn't suck.

LP2 was truly one of the worst sequels of all time, so they won't have to try hard to beat that. But I'm hardly jumping for joy for this.
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Re: Lost Planet 3

Postby Killer_Carp on Wed Apr 11, 2012 3:48 am

Shadowman wrote:I really liked Capcom's on house staff back in the last few generations and knocked out some of the best games that I've played.


Capcom gutted it's house staff and most left to form other companies like Platinum and Comcept. Capcom is a hollow shell of what it once was.
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Re: Lost Planet 3

Postby Shadowman on Wed Apr 11, 2012 7:54 am

Killer_Carp wrote:
Shadowman wrote:I really liked Capcom's on house staff back in the last few generations and knocked out some of the best games that I've played.


Capcom gutted it's house staff and most left to form other companies like Platinum and Comcept. Capcom is a hollow shell of what it once was.


Whats Comcept? I knew about the Platinum exodus though, pretty much the entirety of the clover studio left and formed them. Probably explained why I enjoyed Bayonetta so much (and have Vanquish all ready to play). But they've really went down hill in the last couple of months since the somewhat botched handling of the SFxT DLC and Asura's Wrath DLC backlash not to mention pretty much killing the hopes of future Megaman games. Its as if once Inafune left the company started to implode on itself moreso than before :( The only games I really look forward to from them now is RE6 (pretty much the only in house Capcom game in development off the top of my head) and any future fighters they have coming up.
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Re: Lost Planet 3

Postby Killer_Carp on Wed Apr 11, 2012 2:08 pm

Comcept is one of Inafune two companies.
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Re: Lost Planet 3

Postby therealjaxon on Mon Apr 16, 2012 8:09 am

Why would you want a distinctly average developer to produce your games - nice and cheap maybe?
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Re: Lost Planet 3

Postby Shadowman on Mon Apr 16, 2012 8:43 am

therealjaxon wrote:Why would you want a distinctly average developer to produce your games - nice and cheap maybe?


Wouldn't be the craziest thing I've heard. Despite getting killed in reviews RE Operation Racoon City seems to have sold pretty well :?
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Re: Lost Planet 3

Postby therealjaxon on Wed Apr 18, 2012 4:26 am

Yep, I read that before - that's why I called them 'distinctly average' developers, those games aren't really a good reason to use them.
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Re: Lost Planet 3

Postby Andy Kurosaki on Wed Apr 18, 2012 6:38 pm

Yeah, I've played both of those, as much as I could face anyway. I wouldn't trust them with a packet of Quavers, never mind Lost Planet.
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Re: Lost Planet 3

Postby Killer_Carp on Sat Jul 21, 2012 12:56 am

Now this is what I'm talking about! Capcom is work on Lost Planet spin-off called E.X. Troopers for the PlayStation 3 and Nintendo 3DS. Love the music, anime visuals and character design, but my spidey senses tell me this might be too over the top for a western release. I hope I'm wrong if not I'm importing this.

trailer
http://www.youtube.com/watch?v=aceyWT9u9Hw
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