Jon Hare has not only been designing and programming games for 30 years, he’s produced graphics and music, owned his own companies and found time to lecture students
The CDC clue us in to how prepared the USA is to fight back a bioterrorism attack as witnessed in The Division
The inside story of how the founders of Criterion Games formed a new studio and began making Dangerous Golf
2016 is set to be the year of VR – for videogames – and if you want to ride the hype wave you need to be ready.
To celebrate the 20th anniversary of Pokémon Red/Green,s release in Japan, we reflect on what has made the franchise a seemingly evergreen phenomenon
PS3 was much, much more difficult. The high quality of data that we have being rendered on the PS4 I think is going to make an incredible difference.
games™ explores the move to take pro gaming out of the hands of the players, as Activision Blizzard makes a big play for control of eSports broadcasting.
games™ straps into EVE: Valkyrie to answer the all-important question: does VR finally have its first must-play triple-A game?
Can Remedy pull together one the most complex undertakings in videogame history as time finally runs out for Quantum Break?
Irrational Games’ first project – System Shock 2 – was a precursor to the innovation that the industry would later herald in the watery depths of BioShock. games™...
Now for the $100 million question – is Star Citizen going to deliver? We take a closer look
In his parting game for the franchise, Hideo Kojima managed to pour much of his humour into gameplay and events in MGS 5