From Rebelstar to Laser Squad to X-COM, Julian Gollop has spent his whole career defining the turn-based strategy genre, and now he’s back with a rather unlikely project – a Ghost Recon spin-off for Nintendo’s 3DS. games™ takes its turn to speak to a true specialist.
With identikit shooters flooding the market in a bid to cash in on the success of the Call Of Duty franchise, Splash Damage makes a bold play for the FPS flag in order to bring the genre back from the edge.
New issue on sale now, featuring an in-depth look at Capcom’s latest hunt-‘em-up, Dragon’s Dogma. There’s also a revealing chat with Obsidian Entertainment CEO Feargus Urquhart on Dungeon Siege III, a feature on moral choice in games and a look ahead to XBLA pixel-art platformer, Fez.
From a simple Game Boy acorn grew the mightiest oak in all of gaming, a cross-media sensation on a scale never seen before or even since. games™ journeys east to speak with Game Freak about the birth and evolution of gaming’s number one monster
Nether Realm’s reboot of Mortal Kombat is a bold attempt to reclaim the huge popularity of the series’ earliest years, but the final product still falls far short of its rivals as our review explains.
We sit down with Epic founder, CEO and technical director Tim Sweeney to discuss the latest advancements in Unreal Engine 3 and what it tells us about the next generation of hardware and the future of videogames themselves.
Thirteenth century corruption, mystery and violence in this third-person action-adventure in search of the Holy Grail
Rage represents id Software’s true return to the ongoing fray of frontline FPS creation. But do the masters of Doom still have tricks to teach their numerous industry apprentices?