New issue on sale now, a special edition slipcase celebrating the exclusive review of From Software’s Demon’s Souls follow-up, Dark Souls. Elsewhere, we profile the prolific studio behind this hardcore RPG masterpiece, speak to the leading names in beat-’em-up development about the genre’s future and investigate what videogames could learn from board games…
The rumours turn out to be true after all – Ubisoft’s troubled survival title is coming to XBLA and PSN.
The spiritual sequel to PSone’s Tail Concerto finally makes its way to the US market, providing another reason to dig out that dusty old DS. But is Solatorobo: Red The Hunter really worth the wait?
Silent protagonists often make for the more interesting characters to embody in gaming. Perhaps it’s because we inherently apply our own personalities into these virtual avatars making for more relatable figures, or maybe it’s just because their tacit interactions just appear so darned cool. games™ counts down the best of gaming’s quiet bunch.
As Burnout Crash! makes its Xbox Live Arcade (and Kinect!) debut today, we talk to Criterion Games’s Alex Ward and Richard Franke about the making of one of the studio’s most interesting and experimental projects yet.
Crytek UK to develop THQ’s Homefront sequel, due 2014.
Is 343 Industries playing it safe with the sacred Halo protagonist? 343 Industries spills the beans on the new series’ plot arc.
With Child Of Eden still pretty much the only gamer’s game to win over the core market for Kinect, we find ourselves on the lookout for the next great hope for the hardware. Have we found it in Twisted Pixel’s barmy stage show about an undead cowboy?