Tag Archives: gamestm

Evolve is a “more honest” shooter says Turtle Rock

Speaking exclusively to games™ in issue 155, Turtle Rock creative director and co-founder Phil Robb insisted to us that Evolve was being straight with its fanbase, delivering a no-nonsense shooter experience first and foremost rather than claiming to be anything more. “There have been a lot of games that have...

Evolve leads a new breed of multiplayer in games™ 155

With Destiny splitting opinion, Advanced Warfare leaving us wanting, Titanfall lacking depth, Battlefield skipping a year and even Halo launching with issues, we’ve been left wanting for a top-tier multiplayer shooter experience in 2014. But fear not, because Evolve is coming in early 2015 and it has its eyes set...


Who is the Arkham Knight? games lifts the cowl in issue 151

After the  dust settled from E3 and our celebratory 150th issue (!), we’ve been hard at work breaking down all the big announcements and interviewing all the key players that’ll shape the games industry in the coming year and beyond. We talked to Rocksteady about Batman’s greatest foe yet (himself!?)...

The end of Nintendo explored in gamesTM 149

Following catastrophic Wii U sales and lack of third-party support for its new console, this month games™ takes a closer look at the dire fortunes of Nintendo and what the company can do to turn it all around. Speaking with industry commentators that those that work closely with Nintendo, we...

The Shot Heard ‘Round The Indie World – James Mielke

The last time we met I spoke about the second coming of BitSummit, aptly titled BitSummit MMXIV. The build-up to the event was an all-consuming time-crushing organizational apocalypse, but somehow we pulled it off. The results, if I can be clear, were pretty spectacular. The first BitSummit was a one-day...

The tech that will change the industry in games™ 148

Looking into today’s technological innovations that will shape the way we play games in the future, games™ 148 jumps headfirst into such visionary enterprises such as wearable tech, haptic input, Steam Machines and augmented reality. Speaking of revolutionary tech, we go behind the scenes with Massive Entertainment building the extraordinary game engine behind Ubisoft’s The Division, look into the past, present and future of Minecraft on its 5th anniversary and discuss whether the death of MMOs is upon us.


games™ back issues now only £2.50

Any issue of games™ from six months ago or earlier is now half off. If you fancy bolstering your collection of issues of the magazine, all in-stock issues of games™ from 130 and earlier are available now for just £2.50, including our 100-cover issue 100 special. See how many times...