Posts Tagged ‘iPhone’
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The accomplishments of Apple founder Steve Jobs, who died on the 5 October, are many and encompass an incredible range of media industries. And in the past 35 years, the man’s work has had a profoundly influential effect on videogames despite Apple never intentionally entering the business.
Grasshopper Manufacture’s surprise iPhone and iPad game is yet another slice of interactive oddness from the studio that brought you killer7 and No More Heroes. And it’s also a game designed to help the relief effort in Japan, with all proceeds of the app going to the Japan Red Cross. So hop in.
Secret Of Mana. one of the greatest Square RPGs of the 16-bit generation, is released on iPhone today. To celebrate, we spoke to Masaru Oyamada, producer of Secret Of Mana for iPhone and Takehiro Ando, producer of Chaos Rings and Song Summoner, to get the lowdown on Square Enix’s philosophy of iOS development.
Shenmue City, the surprise new installment of the long dormant Shenmue series, may be coming to western services like iPhone and Facebook according to series creator Yu Suzuki.
Arriving this Friday, Apple’s iPad is the first portable gaming device out of the gates this generation. But does it have what it takes to challenge the dominance of Sony and Nintendo on their own turf, and what do its unique features mean for the future of videogames?
Is Apple’s newly announced iPad really just an over-sized iPod Touch or does it have hidden potential for yet more imaginative game design? games™ puts the question to the world’s independent development community.
games™ explores Apple’s chequered gaming roots, from the Apple II through to the recent success of the App Store