Posts Tagged ‘Konami’
In the concluding part of our mammoth interview with Konami’s Dave Cox we get down to the real details of Castlevania: Lords Of Shadow, including concessions to the modern gamer, references to the classic games, the inspiration behind the boss battles, RPG elements, co-op gameplay, PlayStation Move, vehicle sections and why the Xbox 360 version will come on two DVDs.
When we sat down with Konami’s Dave Cox to discuss the upcoming Castlevania reboot, Cox had so much to say that we’ve had to split his interview into two parts. In this instalment we take an overarching look at the new game’s development and examine the unprecedented collaboration between Spain’s Mercury Steam and Japan’s Kojima Productions.
After a subdued launch and a floundering first few months, Microsoft’s innovative retro gaming service has finally started releasing new content. But is Game Room really back on track or is this a half-hearted attempt to keep an ultimately doomed service alive?
With a range of licensing deals that spans gaming, cosmetics, clothing, electronics and even food, could the latest Metal Gear title be the most advert-heavy game of all time?