Tag Archives: Nintendo

Sonic Boom devs react to ‘Steroid Knuckles’ meme

Sonic Boom is a project split into two halves – seeing a release across the Wii U and 3DS, each game has its own developer and direction. We got in touch with Big Red Button Entertainment’s CEO and Creative Director Bob Rafei to talk about the Wii U’s Sonic Boom: Rise...


6 ways Nintendo can save itself

We reached out to developers that have worked with (or for) Nintendo to ask what they think the publishing/developing giant can do to secure its survival amid the rapidly changing gaming landscape.   Go mobile  Lorne Lanning: “If I were to go run Nintendo I think I’d be pushing it...



How Nintendo does backwards compatibility better than Microsoft and Sony

Are console manufactures increasingly looking towards backwards compatibility to bulk out a thin selection of next-gen games? To combat the first-party release drought both manufacturers undoubtedly saw coming, Microsoft and Sony have long been conscripting indie developers to push out new and updated editions of their established games, but even...

Sony and Oculus Rift on the new VR revolution in games™ 147

The virtual reality revolution leads games™ 147. We look into Sony’s Project Morpheus, talk to a post-Facebook buyout Oculus and explore the impact it’ll have on the industry. We also delve headfirst into Batman: Arkham Knight and Mario Kart 8, while finding time to bring you the biggest news, reviews, previews and interviews.