Tag Archives: PlayStation

Behind the scenes of MediEvil

Conceived by Millennium Interactive in 1995, the MediEvil concept proved so popular with Sony that the Japanese giant bought the Cambridgeshire studio after claiming exclusive rights to the 3D hack-n-slash adventure. Two decades on, games™ returns to the pioneering world of Gallowmere Listening to MediEvil creators Chris Sorrell and Jason...

Can Drake Save Next-Gen?

After showing the world it can spin mature, emotional storytelling with The Last Of Us, Naughty Dog is ready to return to the story of Nathan Drake, and mix that bombastic Hollywood adventure movie with the nuance and craft the studio has become known for… Do you think there’s been...

Remembering WipEout – Interview with Nick Burcombe

As Nick Burcombe himself will tell you, something special came together when WipEout was released on PS1 in September 1995. It was a perfect storm of the right game with the right attitude on the right console and it helped set the tone for years of titles to come. As...

Can Drake Save Next-Gen? Find out in games™ 159

It’s been a generation of “cross-gen ports that just up-resolutioned their assets for the PS4″ according to the guys at Naughty Dog and that’s what Uncharted 4: A Thief’s End will be looking to conquer when it releases in 2016. We sat down exclusively with the team behind the game...

The return of the console exclusives

The third-party console exclusive is back from the dead – but why? What’s changed? And is it something that’s going to last beyond the first couple of years of PS4, Xbox One and Wii U? The age of the third-party console exclusive all but died with the last generation, with...

Motion Denied – Are Motion Controls Dead?

Once a seemingly permanent addition to the gaming landscape, motion control no longer seems to be a priority for developers. Is this a temporary setback or a terminal decline? The biggest motion control story of 2014 was not a positive one. Kinect, initially pitched as an essential part of Xbox...