Sound design is an immensely technical process, relying on a vast amount of specialist knowledge and expensive equipment – but its practitioners seem to spend a lot of time breaking things, hunting down cuts of raw meat and perfecting their pasta cookery. games™ discovers what it takes to create a videogame soundscape, from start to finish.
Another look at the stories, thoughts and entertainment from around the internet over the past week.
Issue 95 on sale now, with 12 pages dedicated to Super Mario Galaxy 2 as we go hands-on with the game and speak with its creators. Other highlights include first looks at L.A. Noire and Bodycount, Super Street Fighter IV reviewed and an exclusive chat with Suda 51.