Posts Tagged ‘Street Fighter’
Released to the blanket apathy of the fighting community, Capcom’s newest fighter could actually be the next logical step in the much anticipated Namco/Capcom crossover.
Sick of Kazuya trapping you in a corner? Or of Kuro poking your legs until the clock runs down? Don’t worry – Capcom didn’t mean for any of this infinite nonsense and a patch is on the way.
Capcom takes the fight to Namco in a battle of the brawlers, but can the Tekken cast survive in two dimensions? And who will win when Zangief actually wrestles a bear?
The long undisputed king of the brawler, Capcom’s eye for subtle gameplay mechanics, memorable character design and hyper-stylised visuals remains as sharp today as it was back when Street Fighter was first released in 1987. games™ counts down Capcom’s best.
Relive the golden videogame years with this classic book
How does Capcom’s super fighter fare in three dimensions? FIGHT!
Thanks to Street Fighter’s timely return to the ring, the gaming world has never been more receptive to new fighters. That Capcom is hard at work on a sequel to one of its most fondly remembered brawlers ever, then, should come as no great surprise, though a lot has changed since Ryu and Iron Man last locked horns. gamesTM speaks to producer Ryota Niitsuma about new control schemes, the trials of dealing with some of the biggest brands in the world and putting the fun back into the beat-’em-up.
New issue out now, featuring in-depth interviews with industry legends such as Ken Levine, Tim Schafer, Yoshinori Ono and Peter Molyneux. There’s also a look back at the last ten years in gaming before we cast our eyes forward to discuss what the future might hold with some of the finest minds in the biz, plus Criterion gives us some genuine world exclusives as we delve into the making of Burnout 3: Takedown. There’s also a rundown of the top 100 games of all time, with a special, limited edition cover for each…