With the 3DS reaching a plateau and Wii U lucky to get even a bronze medal out of this generation, it’s plain to see that Nintendo currently stands at a crossroads with regards to its next hardware release
Amongst the chaos of E3, I managed to grab a coffee with an old friend, Pietro Riva of Santa Ragione (Fotonica, Mirror Moon), who is a great designer and Very Smart Bloke, and chewed the fat over how increasingly difficult it is to find traction for experimental games on Steam...
So I missed the memo, right? The one that said all was forgiven and that it’s okay to ship games that are 50 per cent cutscene. That rather than trying to keep developing the brilliant work that’s been done over the last couple of decades, we should just take the..
Let’s talk about signposting, emergence and story. Good signposting in games is really, really bloody difficult. Too strong and you end up patronising the players and robbing the world of discovery. Too little and they wander around in circles cursing your name. Worse than that (and this is a contentious,..
So here’s a question – does anyone really, actually care about achievements anymore? Maybe once they were a half-decent idea (I’m not going to go more than half though), but now they just feel like a hangover [ACHIEVEMENT UNLOCKED: YOU’VE BEEN DRINKING]. I don’t know many developers who don’t passionately..
There’s been a bit of a battle of wills here recently in the TCR household. Our soon-to-be 11 year old wants to play Halo. His best friend, who is 13, loves Halo. I love Halo and I think he’d love it too. But Halo is a 16. It’s an age-old..
“Caroline, you’re alive!” exclaims our massive-headed hero, BJ Blazkowicz. There’s a pause, then the wheelchair bound Becker responds: “Well, if you call shitting in a bag alive.” It’s the funniest line in Wolfenstein: The New Order and pretty much encapsulates the central issue with the game. The New Order is a..
The last time we met I spoke about the second coming of BitSummit, aptly titled BitSummit MMXIV. The build-up to the event was an all-consuming time-crushing organizational apocalypse, but somehow we pulled it off. The results, if I can be clear, were pretty spectacular. The first BitSummit was a one-day..