Next-gen Dark Souls 2: From Software explains why there are 'no plans' | gamesTM - Official Website

Next-gen Dark Souls 2: From Software explains why there are 'no plans'

Dark Souls next gen
Next-gen Dark Souls 2: From Software explains why there are 'no plans'

games™ recently found itself quaffing tankards of mead and feasting on hog meat at a recent event for From Software’s Dark Souls 2 where we got to discuss what we can expect from the sequel with its producer Tak Miyazoe.

Rumours have been swelling about Dark Souls 2 arriving on PlayStation 4 and Xbox One in the near future, so we took the opportunity to ask the studio directly.

There’s been much speculation about Dark Souls 2 coming to next-gen platforms. Have you considered expanding the franchise onto PS4 and Xbox One?

Obviously next-gen platforms have a lot of potential, the power they have is incredible. The reason Dark Souls II is on current-gen and PC is because our goal was to deliver the game as soon as possible to fans. We felt there was still a lot of potential within the current gen consoles. Next-gen consoles are big, we don’t have any plans to develop on them at this point. But fan feedback is key to taking the next step, making our next decisions. But if I had my way it’d be fun to develop on next-gen but we don’t have plans. Hopefully Dark Souls II will be successful and we’ll have the chance to continue building on the franchise.

So there you have it – no Dark Souls on next-gen for now. Not that Dark Souls 2 is looking too shabby in the visual department anyway and from what we’ve played it offers every bit the bastard-hard experience of its predecessor.

Dark Souls 2 is released 14 March on PlayStation 3 and Xbox 360 and PC at a later date.




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  1. fadsfae

    thats unfortunate. I have already sold my last gen systems. Shame cause I was a fan of demon’s souls and dark souls. I will buy the PC version on a steam sale in a year or two.

  2. ChatWraithDeux

    Why would you sell your last gen systems? Any gamer knows that first-year of new consoles sucks, and last-gen games continue on for several years anyway.

  3. Hates bad writers.

    Well if it’s about fan feedback, make a next gen version. I don’t give two shits about 1080p, and all that nonsense, but I NEED 60 frames per second. It’s a reaction based game, and 60 frames is extremely helpful. I’m glad you guys locked it down to 30 (seriously, Blight Town was a shit hole on console), but port it to next gen, pump it up to 60, and work on textures from there I suppose.

  4. Hates bad writers.

    I have a PC, the Souls series is just something me and my friends suffer with on console. For current gen locking it at 30 is great, but if the next gen port comes around, it needs 60 frames per second. Coming over to next gen is highly likely, I mean look at how good that flappy bird shit is doing on IOS. It’s selling millions as a HARD game, telling the masses you’ll never win is almost enticing to try. With the right marketing, and a loud enough voice, it’ll come and be successful on next gen. Combine that with the drought of anything remotely playable on next gen consoles, and you have a winner.

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