Xbox One X marks the spot for Sea Of Thieves in games™ 193
With the Xbox One X approaching our shores it seemed only right that we send our spyglass towards the next horizon and one of Microsoft’s most exciting upcoming titles, Sea Of Thieves. The massively ambitious Rare game is the focus of our cover feature for games™ 193, an issue packed full of amazing access and hand-on impressions, as we explain below.
Sea Of Thieves
It feels as if Rare and games™ god back rather a long way. As one of the UK’s most prestigious and creative studios, we’ve always had a soft spot for the developer and have stuck with it through its various incarnations. So, with the Xbox One X launching and the Insider Program for Sea Of Thieves ramping up, we caught up with the team to see how things have been progressing, how Kinect has influenced how they handle first-person gameplay and why EVE: Online and DayZ are its pirate sim’s most powerful influences. You can read it all exclusively in our cover feature this issue.
Best British Developers
It’s been a tough few years for UK game development with a number of high-profile casualties, but with Rare ready to launch a massive new title and many others doing incredible work we wanted to pay tribute to the British developers who continue to innovate. In this feature we caught up with as many as we could to get a sense of each studio’s inner workings and culture.
Are you 4K ready?
Spinning even further out from the launch of the Xbox One X, it’s fair to say that we are now firmly living in the era of 4K gaming from PC to PS4 Pro. As such we wanted to go over some of the basics of what makes 4K gaming tick, what you need to look out for if you want to upgrade and whether it’s worth the investment. We even got a little help from our pals on T3 magazine for some tips on buying a 4K TV.
Star Wars Battlefront II
Every mode tested and the development team quizzed; that’s what you’ll find in our final Star Wars Battlefront II feature this issue. We have delved into everything EA’s latest has to offer and broken down the good and bad of how each section plays. The team at Motive, responsible for the single-player campaign, also caught up with us to chat a little about their process and the freedom the studio was afforded in making this game. It’s a fascinating story.
Super Mario Odyssey Review
What an amazing year Nintendo has been having, from the launch of Super Mario Run late last year to the release of Odyssey now, has the Japanese publisher ever looked stronger? Probably not, and the release of this brand new Mario game isn’t doing any harm either. You’ve seen all of the other scores, but what does games™ think of this game? Well, you probably know how few 10/10 scores we’ve given in the last 15 years (it’s only as many as we’ve been around) so does Super Mario Odyssey join the pantheon of perfect 10s? You’ll need to read it to find out.
As always the Access section is looking ahead to some of the most exciting games on the way and reflecting on the fascinating stories that simply won’t go away. Top of the pile is our hands-on with Detroit: Become Human and the incredible work Quantic Dream is doing on this PS4 exclusive. We also have the latest on Red Dead Redemption II, including the identity of the series’ new hero. Plus Jurassic World Evolution, Fortnite Battle Royale, Reigns: Her Majesty, Elite: Dangerous, No Truce With The Furies, Sub Rosa and Yoku’s Island Express.
Review: Middle-earth: Shadow Of War, Cuphead, Total War: Warhammer, Marvel Vs Capcom Infinite, FIFA 18, Forza Motorsport 7, Dishonored: Death Of The Outsider, Divinity: Original Sin II, Project Cars 2, Battle Chasers: Nightwar, Monster Hunter Stories
Retro: Complete guide to Dungeons & Dragons, behind the scenes of The Suffering, interview with Michael Katz, why BioShock was a game changer